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Software Engineer IV

Spectraforce

Redmond, Washington


a year ago

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Software Engineer IV
Spectraforce
Redmond, Washington

a year ago

Job Description

Software Engineer IV
12 Months 
Redmond WA
 
Summary:
Role Description:
  • This role does not involve direct work on games, but rather on the underlying foundational systems.
  • We are looking for a candidate with experience in real-time systems to drive integration of a first-party physics engine with a first-party game engine.
  • The candidate should be experienced with both game and physics engines, have extensive C/C++ experience, experience with parallel compute as well as exposure to AR/VR and/or gaming.
 
Responsibilities:
  • Design and develop the integrations of real-time components (ie. game engine - physics engine integration)
  • Code in C/C++ for maximum performance.
  • Work on performance tuning, optimization, and 3D math.
  • Partner across teams to ensure alignment of design.
 
Qualifications:
  • Experience in high-performance real-time systems.
  • Experience with physics engines and game engine development.
  • Highly proficient in C/C++.
  • Strong knowledge of performance tuning, optimization, and simulation.
  • Experience in the video game industry and AR/VR is a plus.
 
Applicant Notices & Disclaimers
  • For information on benefits, equal opportunity employment, and location-specific applicant notices, click here
 
At SPECTRAFORCE, we are committed to maintaining a workplace that ensures fair compensation and wage transparency in adherence with all applicable state and local laws. This position’s starting pay is: $ 70.00/hr.

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