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Silicon Performance Modeling Engineer IV
Spectraforce
Menlo Park, California

an hour ago

Job Description

Silicon Performance Modeling Engineer IV
12 months
Remote (West Coast)
 
Summary

Silicon team focuses on delivering vision through Augmented Reality (AR) by driving the state of the art forward with breakthrough work in computer vision, machine learning, mixed reality, graphics, displays, sensors, and new ways to map the human body. Our chips will enable AR devices where our real and virtual world will mix and match throughout the day. We believe the only way to achieve our goals is to look at the entire stack, from transistors, through architecture, to firmware, and algorithms.

We are currently seeking a contractor to help generate, execute and profile AR software with focus on graphics to guide our graphics pipeline architecture and development work. The successful candidate will be able to build and acquire 3D applications and transform them into workloads that can be used by our internal tools. The ideal candidate should have experience with creating, executing and profiling graphics for 3D games and applications. The candidate will also help with building automated tools and flows needed to acquire and transform graphics content into a suite of AR use cases.



Key Responsibilities
 
  • Develop, modify & debug AR Models and SW Driver with focus on AR graphics workload and experiences
  • Execute and profile the AR graphics workloads on AR prototyping systems.
  • Build automation framework for graphics system analysis
  • Collaborate closely with AR experience designers, software engineers, graphics architect / system engineers to analyze and improve the end to end graphics stack
 
Duties:
  • Develop AR SW and FW based on AR APIs
  • Develop AR Models based on AR HW Spec
  • Develop Tests for AR end to end system
 
Minimum Qualifications:
  • 5+ years of experience in C+.3+ years experience in Python
  • 5+ years of experience in software development, software driver, firmware development or hardware development
  • Ability to write, manipulate and maintain scripts - Python or similar (Perl, bash/awk, Tcl)
  • Experience with understanding HW spec documentation and modeling
  • Experience with understanding Graphics and Display Driver APIs
  • Results oriented, self-motivated, proactive with demonstrated creative & critical thinking
Preferred Qualifications
  • BS in Computer Science/Engineering or equivalent
  • MSEE/CS or equivalent experience
  • Familiarity with modern Graphics Pipeline & software stack
  • Experience in 3D graphics application development, execution and profiling
  • Experience with VR/AR development, like Oculus VR and Hololens AR apps and games
  • Experience in Graphics and Display Application Development
  • Background in Unity or Unreal gaming engines with script and shader programming experience
  • Experience in writing models using different flavors of TLM and System
 
 
Applicant Notices & Disclaimers
  • For information on benefits, equal opportunity employment, and location-specific applicant notices, click here
 
At SPECTRAFORCE, we are committed to maintaining a workplace that ensures fair compensation and wage transparency in adherence with all applicable state and local laws. This position’s starting pay is: $ 100.00/hr.

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